As an avid follower of the Final Fantasy franchise myself, in particular the FF7 ( Final Fantasy 7) series, I was overwhelmed at the way the game manipulated my emotions into caring for these fictional and virtual beings, so much so that I was spurred to play on until the very end. FF7 kept me hooked by employing interwoven, complex and non linear narratives that all pulled together during the finale to make me feel apart of fighting for the common goal of the characters. After the game came to a climatic end and the last few scenes of cinematic scrolled past my eyes I was left slightly at a loose end. I still had many questions I felt were left unanswered by the game.
In the subsequent years since Final Fantasy 7 was released a total of 3 console titles, 1 feature length film and one animated film have been released, all expanding the universe and developing the characters to new levels. Its arguable that these sequels and prequels were made to validate the original game in the eyes of its massive multinational fan base. In an interview with IGN about the latest FF7 title, Crisis Core, Yoshinori Kitase, Final Fantasy 7 & 8 developer stated "Obviously as part of a beloved series, part of a popular world, there's immense pressure to produce". Kitase goes on to to talk about how essential it was that the new title in the series didn't pay homage to it's predecessor, but instead made a vital overview from past events in the universe that as a whole linked the series. Crisis core was released in 2008 throughout Europe and details several key events that were mentioned but never f
A further member in the FF7 family is the long anticipated film, Advent Children. This movie focuses on events set some time of the those that occurred in FF7, and satisfied the fans yearning for answers to any loose ends left from the game. Reviews of this movie made by non fans often state that the film left them feeling confused. One review states
"Here’s the thing: “
It can be said assumed that Square Enix are under massive pressure both self imposed and fan initiated to bring out products to support the FF7 universe. This is confirmed by the constant stream of transmedia titles all aimed at informing and pleasing the fans. The ever enthusiastic community has also placed pressure upon Square Enix to created a remake of the original FF7 game, claiming new technologies would increase the games capabilities and draw in a bigger crowd. Fan community rumors also speculate that this project has been undertaken by Square Enix. No official confirmation to a remake has been made, however Square Enix have made a few unassuming hints that there could be a possible remake in the future.
It would be foolish to just consider one game out of the entire Final Fantasy franchise to pen the b
To summarize on this section it is naive to believe that Final Fantasy sequels are produced entirely on the basis of how successful they are in terms of how much money they take on launch day. Instead we need to consider how the series develops within the fan community, and how pressure placed on big corporations buy the people that love their games leads to certain avenues being followed.
References used;
http://uk.ps2.ign.com/articles/442/442025p1.html
http://efilmcritic.com/review.php?movie=14321&reviewer=392
http://www.elecplay.com/reviews/view/?article=11284
http://videogames.yahoo.com/news-1208351
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